Code, Nintendo’s Super Mario and Digital Legality

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Author(s)
Pearson, Ashley
Tranter, Kieran
Year published
2015
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Show full item recordAbstract
The rise of technology in controlling and performing legal processes has created a new digital legality, signalling a transformation of law from an analog paper-based interpretative activity to an autonomous system governed by the rigidity and speed of code. This emerging digital legality converts life and living to data to be processed and catalogued. This process is exemplified and normalised within video games making them important cultural artefacts through which to identify the features and anxieties of digital legality. While video games have so far gone unrepresented in cultural legal theory, this article uses the ...
View more >The rise of technology in controlling and performing legal processes has created a new digital legality, signalling a transformation of law from an analog paper-based interpretative activity to an autonomous system governed by the rigidity and speed of code. This emerging digital legality converts life and living to data to be processed and catalogued. This process is exemplified and normalised within video games making them important cultural artefacts through which to identify the features and anxieties of digital legality. While video games have so far gone unrepresented in cultural legal theory, this article uses the iconic video game franchise of Super Mario to unlock the emerging features and anxieties of digital legality as involving rigidity, speed and the normalisation of self as data.
View less >
View more >The rise of technology in controlling and performing legal processes has created a new digital legality, signalling a transformation of law from an analog paper-based interpretative activity to an autonomous system governed by the rigidity and speed of code. This emerging digital legality converts life and living to data to be processed and catalogued. This process is exemplified and normalised within video games making them important cultural artefacts through which to identify the features and anxieties of digital legality. While video games have so far gone unrepresented in cultural legal theory, this article uses the iconic video game franchise of Super Mario to unlock the emerging features and anxieties of digital legality as involving rigidity, speed and the normalisation of self as data.
View less >
Journal Title
International Journal for the Semiotics of Law
Volume
28
Issue
4
Copyright Statement
© 2015 Springer Netherlands. This is the author-manuscript version of this paper. Reproduced in accordance with the copyright policy of the publisher. The original publication is available at www.springerlink.com
Subject
Legal theory, jurisprudence and legal interpretation