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dc.contributor.authorCampbell, Chris
dc.contributor.authorCameron, Leanne
dc.contributor.editorSue Gregory, Mark J. W. Lee, Barney Dalgarno, and Belinda Tynan
dc.date.accessioned2017-11-23T01:36:04Z
dc.date.available2017-11-23T01:36:04Z
dc.date.issued2016
dc.identifier.isbn9781771991353
dc.identifier.urihttp://hdl.handle.net/10072/143519
dc.description.abstractVirtual worlds are being increasingly used in education, often for their flexibility in facilitating student-directed learning. They offer opportunities for open-ended learning activities, such as simulations, role plays, and design tasks in which students are encouraged to be creative and innovative while taking responsibility for their choices and activities. Within virtual worlds, students are able to collaborate, move and explore, build, and interact with virtual objects and media. As flexibility for self-directed learning increases, the challenge of guiding students’ learning toward the intended outcomes also increases, as does the need to provide appropriate support and guidance (Cram, Lumkin, & Eade, 2010). Some early research suggests that virtual worlds may provide pedagogical advantages for specific learning styles and learner groups, as well as for specific subject areas (Bradshaw, 2006; Roussou, Oliver, & Slater, 2006; Slator et al., 2005; The Schome Cmmunity, 2007). They provide students with the opportunity to collaborate, design, experiment with learning, and use different personas. The studies we describe in this chapter demonstrate that virtual worlds can be employed with students to enhance their learning through the use of well-structured scaffolding.
dc.description.peerreviewedYes
dc.languageEnglish
dc.language.isoeng
dc.publisherAthabasca University Press
dc.publisher.placeCanada
dc.publisher.urihttps://www.aupress.ca/books/120254-learning-in-virtual-worlds/
dc.relation.ispartofbooktitleLearning in Virtual Worlds: Research and Applications
dc.relation.ispartofchapter11
dc.relation.ispartofpagefrom241
dc.relation.ispartofpageto260
dc.subject.fieldofresearchSpecialist studies in education not elsewhere classified
dc.subject.fieldofresearchcode390499
dc.titleScaffolding learning through the use of virtual worlds
dc.typeBook chapter
dc.type.descriptionB2 - Chapters (Other)
dc.type.codeB - Book Chapters
dcterms.licensehttp://creativecommons.org/licenses/by-nc-nd/4.0/legalcode
dc.description.versionVersion of Record (VoR)
gro.rights.copyright© 2016, The Authors. Published by Athabasca University Press. This work is licensed under a Creative Commons License (CC BY-NC-ND 4.0). It may be reproduced for non-commercial purposes, provided that the original author is credited.
gro.hasfulltextFull Text
gro.griffith.authorCampbell, Chris


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