dc.contributor.convenor | M.H. Hamza | |
dc.contributor.author | Jo, Jun Hyung | |
dc.contributor.author | Ahn, Tae-Hong | |
dc.contributor.editor | M.H. Hamza | |
dc.date.accessioned | 2017-05-03T13:22:13Z | |
dc.date.available | 2017-05-03T13:22:13Z | |
dc.date.issued | 2002 | |
dc.date.modified | 2007-03-10T05:24:56Z | |
dc.identifier.uri | http://hdl.handle.net/10072/1472 | |
dc.description.peerreviewed | Yes | |
dc.description.publicationstatus | Yes | |
dc.language | English | |
dc.language.iso | eng | |
dc.publisher | ACTA Press | |
dc.publisher.place | Anaheim, USA | |
dc.relation.ispartofbookorjournal | Artificial Intelligence and Applications | |
dc.relation.ispartofconferencename | Artificial Intelligence and Applications | |
dc.relation.ispartofconferencetitle | Artificial Intelligence and Applications | |
dc.relation.ispartofdatefrom | 2002-09-09 | |
dc.relation.ispartofdateto | 2002-09-12 | |
dc.relation.ispartoflocation | Malaga, Spain | |
dc.subject.fieldofresearchcode | 280212 | |
dc.title | Reviewing the use of genetic algorithms in a real-time computer game | |
dc.type | Conference output | |
dc.type.description | E1 - Conferences | |
dc.type.code | E - Conference Publications | |
gro.faculty | Griffith Sciences, School of Information and Communication Technology | |
gro.date.issued | 2002 | |
gro.hasfulltext | No Full Text | |
gro.griffith.author | Jo, Jun | |