Elements: Game technologies and virtual environments for the therapeutic treatment of lower limb function for use in traumatic brain injury (TBI)
Author(s)
Mumford, Nick
Guglielmetti, Mark
H. Wilson, Peter
Watson, Greg
Duckworth, Jonathan
Eldridge, Ross
Thomas, Pat
Shum, David
Rudolph, Heiko
Year published
2007
Metadata
Show full item recordAbstract
The Elements project advances the field of Human Computer Interaction (HCI) in relation to the neuroscience of movement. The project integrates principles from ecological systems theory, advances in cognitive neuroscience with developments in computer science. This paper introduces a novel approach to rehabilitation of Traumatic Brain Injury (TBI) patients using virtual environments. We incorporate a novel force platform interface to simulate locomotor activity in a virtual landscape, and provide augmented feedback to support skill acquisition in these patients.The Elements project advances the field of Human Computer Interaction (HCI) in relation to the neuroscience of movement. The project integrates principles from ecological systems theory, advances in cognitive neuroscience with developments in computer science. This paper introduces a novel approach to rehabilitation of Traumatic Brain Injury (TBI) patients using virtual environments. We incorporate a novel force platform interface to simulate locomotor activity in a virtual landscape, and provide augmented feedback to support skill acquisition in these patients.
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Conference Title
VSMM07