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dc.contributor.authorL. Bloxsome, Ellenen_US
dc.contributor.authorPope, Nigelen_US
dc.contributor.editorNigel Pope, Kerri-Ann Kuhn, John Forsteren_US
dc.date.accessioned2017-05-03T12:47:04Z
dc.date.available2017-05-03T12:47:04Z
dc.date.issued2009en_US
dc.date.modified2014-02-07T06:05:34Z
dc.identifier.isbn9781605664064en_US
dc.identifier.doi10.4018/978-1-60566-406-4.ch020en_US
dc.identifier.urihttp://hdl.handle.net/10072/28390
dc.description.peerreviewedYesen_US
dc.description.publicationstatusYesen_US
dc.languageEnglishen_US
dc.language.isoen_US
dc.publisherIGI Globalen_US
dc.publisher.placeHershey, NY, USAen_US
dc.publisher.urihttp://dx.doi.org/10.4018/978-1-60566-406-4en_US
dc.relation.ispartofbooktitleDigital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologiesen_US
dc.relation.ispartofchapter20en_US
dc.relation.ispartofstudentpublicationNen_US
dc.relation.ispartofpagefrom320en_US
dc.relation.ispartofpageto335en_US
dc.rights.retentionYen_US
dc.subject.fieldofresearchMarketing Research Methodologyen_US
dc.subject.fieldofresearchcode150505en_US
dc.titleSchemas of Disrepute: Digital damage to the codeen_US
dc.typeBook chapteren_US
dc.type.descriptionB1 - Book Chapters (HERDC)en_US
dc.type.codeB - Book Chaptersen_US
gro.date.issued2009
gro.hasfulltextNo Full Text


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