Extended defeasible reasoning for common goals in n-person argumentation games
MetadataShow full item record
Argumentation games have been proved to be a robust and flexible tool to resolveconflicts among agents. An agent can propose its explanation and its goal known as a claim, which can be refuted by other agents. The situation is more complicated when there are morethan two agents playing the game. We propose a weighting mechanism for competing premises to tackle with conflicts from multipleagents in an n-person game. An agent can defend its proposal by giving a counter-argument to change the "opinion" of the majority of opposing agents. Furthermore, using the extendeddefeasible reasoning an agent can exploit the knowledge that other agents expose in order to promote and defend its main claim.
Journal of Universal Computer Science
Copyright 2009 J.UCS. The attached file is reproduced here in accordance with the copyright policy of the publisher. Please refer to the journal's website for access to the definitive, published version.
HISTORY AND ARCHAEOLOGY