dc.contributor.author | Beavis, Catherine | |
dc.contributor.author | Thompson, Roberta | |
dc.contributor.author | Muspratt, Sandy | |
dc.contributor.editor | Beavis, C | |
dc.contributor.editor | Dezuanni, M | |
dc.contributor.editor | OMara, J | |
dc.date.accessioned | 2018-10-12T01:32:36Z | |
dc.date.available | 2018-10-12T01:32:36Z | |
dc.date.issued | 2017 | |
dc.identifier.isbn | 978-1-138-68940-4 | |
dc.identifier.doi | 10.4324/9781315537658 | |
dc.identifier.uri | http://hdl.handle.net/10072/341033 | |
dc.description.peerreviewed | Yes | |
dc.language | English | |
dc.language.iso | eng | |
dc.publisher | Routledge | |
dc.publisher.place | United States | |
dc.publisher.uri | https://www.routledge.com/Serious-Play-Literacy-Learning-and-Digital-Games/Beavis-Dezuanni-OMara/p/book/9781315537658 | |
dc.relation.ispartofbooktitle | Serious Play: Literacy, Learning and Digital Games | |
dc.relation.ispartofchapter | 2 | |
dc.relation.ispartofpagefrom | 23 | |
dc.relation.ispartofpageto | 35 | |
dc.subject.fieldofresearch | Educational technology and computing | |
dc.subject.fieldofresearchcode | 390405 | |
dc.title | 'A game isn't a game without interaction': Students' thoughts about the use of digital games in school | |
dc.type | Book chapter | |
dc.type.description | B2 - Chapters (Other) | |
dc.type.code | B - Book Chapters | |
gro.hasfulltext | No Full Text | |
gro.griffith.author | Rowan, Leonie | |