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  • Supporting collaborative design activity in a multi-user digital design ecology

    Author(s)
    Martinez-Maldonado, Roberto
    Goodyear, Peter
    Carvalho, Lucila
    Thompson, Kate
    Hernandez-Leo, Davinia
    Dimitriadis, Yannis
    Prieto, Luis P
    Wardak, Dewa
    Griffith University Author(s)
    Thompson, Kate
    Year published
    2017
    Metadata
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    Abstract
    Across a broad range of design professions, there has been extensive research on design practices and considerable progress in creating new computer-based systems that support design work. Our research is focused on educational/instructional design for students' learning. In this sub-field, progress has been more limited. In particular, neither research nor systems development have paid much attention to the fact that design is becoming a more collaborative endeavor. This paper reports the latest research outcomes from R&D in the Educational Design Studio (EDS), a facility developed iteratively over four years to support and ...
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    Across a broad range of design professions, there has been extensive research on design practices and considerable progress in creating new computer-based systems that support design work. Our research is focused on educational/instructional design for students' learning. In this sub-field, progress has been more limited. In particular, neither research nor systems development have paid much attention to the fact that design is becoming a more collaborative endeavor. This paper reports the latest research outcomes from R&D in the Educational Design Studio (EDS), a facility developed iteratively over four years to support and understand collaborative, real-time, co-present design work. The EDS serves to (i) enhance our scientific understanding of design processes and design cognition and (ii) provide insights into how designers' work can be improved through appropriate technological support. In the study presented here, we introduced a complex, multi-user, digital design tool into the existing ecology of tools and resources available in the EDS. We analysed the activity of four pairs of ‘teacher-designers’ during a design task. We identified different behaviors - in reconfiguring the task, the working methods and toolset usage. Our data provide new insights about the affordances of different digital and analogue design surfaces used in the Studio.
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    Journal Title
    Computers in Human Behavior
    Volume
    71
    DOI
    https://doi.org/10.1016/j.chb.2017.01.055
    Subject
    Psychology
    Cognitive and computational psychology
    Publication URI
    http://hdl.handle.net/10072/341742
    Collection
    • Journal articles

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