dc.contributor.author | Little, Chris | |
dc.contributor.author | Patterson, Dale | |
dc.date.accessioned | 2017-10-10T04:02:59Z | |
dc.date.available | 2017-10-10T04:02:59Z | |
dc.date.issued | 2016 | |
dc.identifier.uri | http://hdl.handle.net/10072/348240 | |
dc.description.abstract | This paper looks at innovative methods in the capture of high
quality 3D detail from historical artifacts. These forensically
accurate details are then applied for use in building engaging
interactive entertainment outcomes. The Mephisto, the only
remaining German tank from the First World War, was used a
case study to examine the methods available to accurately record a
large and iconic piece of war history. This paper introduces 3D
scanning workflows as a method to create an accurate three
dimensional model of Mephisto, and also addresses how the high
quality information from the tank can preserve, and also allow for
analysis and presentation of Mephisto in ways that have never
been seen before. Combining 3D scanning workflows with
forensic analysis and historical war records, this paper explores
the possibilities of how to best communicate and present this 3D
information through interactive and virtual realities. It describes
how augmented and virtual realities can create a window into the
past, possibly answering some of the questions surrounding the
tank, its story, and allowing visitors an interactive user experience
bringing realism and truth to a historically accurate digital tank.
Thus building a powerful mechanism for communicating history
through innovative capture and presentation techniques. | |
dc.description.peerreviewed | Yes | |
dc.language | English | |
dc.publisher | Apple University Consortium (Australasia) | |
dc.publisher.place | Australia | |
dc.publisher.uri | http://auc.edu.au/createworld/about/ | |
dc.relation.ispartofconferencename | CreateWorld 2016 | |
dc.relation.ispartofconferencetitle | CreateWorld 2016: The Creativity of Things. Conference Proceedings | |
dc.relation.ispartofdatefrom | 2016-12-08 | |
dc.relation.ispartofdateto | 2016-12-09 | |
dc.relation.ispartoflocation | Brisbane, Australia | |
dc.subject.fieldofresearch | Interactive Media | |
dc.subject.fieldofresearch | Multimedia Programming | |
dc.subject.fieldofresearch | Computer Gaming and Animation | |
dc.subject.fieldofresearchcode | 190205 | |
dc.subject.fieldofresearchcode | 080305 | |
dc.subject.fieldofresearchcode | 190202 | |
dc.title | 3D Scanning of Heritage Artifacts as an Interactive Experience: Creating a Window into the Past | |
dc.type | Conference output | |
dc.type.description | E1 - Conferences | |
dc.type.code | E - Conference Publications | |
dc.description.version | Version of Record (VoR) | |
gro.faculty | Griffith Sciences, Griffith School of Engineering | |
gro.rights.copyright | © 2016 Apple University Consortium (AUC). The attached file is reproduced here in accordance with the copyright policy of the publisher. Please refer to the conference's website for access to the definitive, published version. | |
gro.hasfulltext | Full Text | |
gro.griffith.author | Patterson, Dale | |
gro.griffith.author | Little, Chris P. | |