Love Grammar: Student-driven Grammar Learning Games

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Author(s)
Poyatos Matas, Cristina Florencia
Natolo, Michelle
Year published
2010
Metadata
Show full item recordAbstract
The words "grammar learning" and "boring" are often, unfortunately, associated. Traditional grammar teaching and learning fails to engage students in active and lifelong learning. There is a need for learner-centred approaches that help students learn grammar in a second language or foreign language classroom in a more engaging and enjoyable way. Grammar learning games represent a particularly promising addition to the grammar teacher's arsenal. Little is known about how studentdriven grammar learning games can be used in the class, however, this paper provides an account of a classroom based study, giving an early insight ...
View more >The words "grammar learning" and "boring" are often, unfortunately, associated. Traditional grammar teaching and learning fails to engage students in active and lifelong learning. There is a need for learner-centred approaches that help students learn grammar in a second language or foreign language classroom in a more engaging and enjoyable way. Grammar learning games represent a particularly promising addition to the grammar teacher's arsenal. Little is known about how studentdriven grammar learning games can be used in the class, however, this paper provides an account of a classroom based study, giving an early insight based on a research study that explored the impact that the use of a game-based grammar learning approach had on the grammar learning experience of tertiary students learning Spanish in Australia.
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View more >The words "grammar learning" and "boring" are often, unfortunately, associated. Traditional grammar teaching and learning fails to engage students in active and lifelong learning. There is a need for learner-centred approaches that help students learn grammar in a second language or foreign language classroom in a more engaging and enjoyable way. Grammar learning games represent a particularly promising addition to the grammar teacher's arsenal. Little is known about how studentdriven grammar learning games can be used in the class, however, this paper provides an account of a classroom based study, giving an early insight based on a research study that explored the impact that the use of a game-based grammar learning approach had on the grammar learning experience of tertiary students learning Spanish in Australia.
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Journal Title
The International Journal of Learning
Volume
17
Issue
10
Publisher URI
Copyright Statement
© The Author(s) 2010. The attached file is reproduced here in accordance with the copyright policy of the publisher. For information about this journal please refer to the journal's website or contact the authors.
Subject
LOTE, ESL and TESOL Curriculum and Pedagogy (excl. Maori)
Information and Computing Sciences
Education
Studies in Human Society