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  • Computer games - pushing at the boundaries of literacy

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    Author
    Beavis, Catherine
    O'Mara, Joanne
    Year published
    2010
    Metadata
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    Abstract
    The need to expand traditional, print-based versions of literacy to also incorporate attention to multimodal forms of text and literacy in the English curriculum is now well established. Much can be learnt about students and their literacy practices from the exploration of their engagement with digital culture-particularly videogames-from their out-of-school lifeworlds. However, the emerging set of skills and competencies or, the 'new' literacies and literacy practices associated with multiple and ever-emerging genres generated through information and communications technologies, present challenges in terms of how they might be conceptualised as literacy (or not) and how the multiple dimensions entailed in gameplay are increasingly a part of what it means to be literate in the 21st century. Drawing on two case studies of classroom work, the paper describes approaches to conceptualising the complexity of digital texts and their access, production and distribution and the opportunity to create spaces where students could interact, socialise and learn in both the real and virtual world. Dimensions such as play, interactivity, action, movement and time raise challenging questions about the limits and possibilities of constructing games and gameplay as texts and literacy practices that push the boundaries of literacy.
    Journal Title
    Australian Journal of Language and Literacy
    Volume
    33
    Issue
    1
    Publisher URI
    http://www.alea.edu.au/html/publications/16/australian-journal-of-language-and-literacy
    Copyright Statement
    © 2010 Australian Literacy Educators' Association. The attached file is reproduced here in accordance with the copyright policy of the publisher. Please refer to the journal's website for access to the definitive, published version.
    Subject
    English and Literacy Curriculum and Pedagogy (excl. LOTE, ESL and TESOL)
    Publication URI
    http://hdl.handle.net/10072/37372
    Collection
    • Journal articles

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