Water Bodies: VR Interactive Narrative and Gameplay for Social Impact

Author(s)
Vasey, K
Bos, O
Nasser, F
Tan, A
JunTing, BL
Khoo, ET
Marsh, T
Griffith University Author(s)
Year published
2019
Metadata
Show full item recordAbstract
Partnered with UN Environment, an interactive and immersive virtual reality (VR) experience was produced that takes participants on a journey through the human stomach to raise awareness of microplastics that are unknowingly consumed in our daily lives. The creative practice and research addresses UN Sustainable Development Goal #12: Responsible Consumption and Production. Through novel, exciting and engaging interactive narrative and gameplay mechanics, Water Bodies delivers a serious underlying message to encourage participants to question their use of plastic and to drive towards a positive environmental impact.Partnered with UN Environment, an interactive and immersive virtual reality (VR) experience was produced that takes participants on a journey through the human stomach to raise awareness of microplastics that are unknowingly consumed in our daily lives. The creative practice and research addresses UN Sustainable Development Goal #12: Responsible Consumption and Production. Through novel, exciting and engaging interactive narrative and gameplay mechanics, Water Bodies delivers a serious underlying message to encourage participants to question their use of plastic and to drive towards a positive environmental impact.
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Conference Title
Proceedings - VRCAI 2019: 17th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
Subject
Digital and electronic media art
Interactive media