Chinese Traditional Handicraft Education Using AR Content

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Author(s)
Ji, Yi
Tan, Peng
Fills, Damian
Year published
2020
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This paper proposes a new Chinese traditional handicraft learning mode through embodied interaction using WebAR technology. It details how emergent technologies for cognitive learning can enhance learning in the teaching of a traditional handicraft. A study is presented where students learn about traditional handicrafts with a whole-body interactive simulation utilizing WebAR devices, and this is compared to traditional methods using a desktop version for the simulation. Results show that the Chinese traditional handicraft learning mode based on WebAR affords embodied interaction and improves learning between real context ...
View more >This paper proposes a new Chinese traditional handicraft learning mode through embodied interaction using WebAR technology. It details how emergent technologies for cognitive learning can enhance learning in the teaching of a traditional handicraft. A study is presented where students learn about traditional handicrafts with a whole-body interactive simulation utilizing WebAR devices, and this is compared to traditional methods using a desktop version for the simulation. Results show that the Chinese traditional handicraft learning mode based on WebAR affords embodied interaction and improves learning between real context and virtual devices; thus WebAR devices enhance embodied interaction of traditional handicraft simulations. This contribution is highly relevant for users who aim to learn and be creative in different contexts that deliver new forms of Chinese traditional handicraft learning.
View less >
View more >This paper proposes a new Chinese traditional handicraft learning mode through embodied interaction using WebAR technology. It details how emergent technologies for cognitive learning can enhance learning in the teaching of a traditional handicraft. A study is presented where students learn about traditional handicrafts with a whole-body interactive simulation utilizing WebAR devices, and this is compared to traditional methods using a desktop version for the simulation. Results show that the Chinese traditional handicraft learning mode based on WebAR affords embodied interaction and improves learning between real context and virtual devices; thus WebAR devices enhance embodied interaction of traditional handicraft simulations. This contribution is highly relevant for users who aim to learn and be creative in different contexts that deliver new forms of Chinese traditional handicraft learning.
View less >
Journal Title
Leonardo
Volume
53
Issue
2
Copyright Statement
© 2020 The International Society for the Arts, Sciences and Technology (ISAST). The attached file is reproduced here in accordance with the copyright policy of the publisher. Please refer to the journal's website for access to the definitive, published version.
Subject
Creative arts and writing
Arts & Humanities
Art