Teaching sustainability in tourism education: a teaching simulation
File version
Accepted Manuscript (AM)
Author(s)
McGrath, G Michael
Lockstone-Binney, Leonie
Ong, Faith
Wilson-Evered, Elisabeth
Blaer, Madelene
Whitelaw, Paul
Griffith University Author(s)
Year published
2020
Metadata
Show full item recordAbstract
Addressing the dearth of sustainable tourism teaching simulations, this article details the design, development, testing and validation of a destination development game simulation designed to reinforce the teaching and learning of sustainable tourism principles. We discuss two stages of model development, including an earlier game developed using system dynamics and an evolved version with agent-based modelling extensions, incorporating a flock leadership framework and network theory, which together provided a framework for considering the human dynamics provoked within the simulation interaction. For Study 1, simulation ...
View more >Addressing the dearth of sustainable tourism teaching simulations, this article details the design, development, testing and validation of a destination development game simulation designed to reinforce the teaching and learning of sustainable tourism principles. We discuss two stages of model development, including an earlier game developed using system dynamics and an evolved version with agent-based modelling extensions, incorporating a flock leadership framework and network theory, which together provided a framework for considering the human dynamics provoked within the simulation interaction. For Study 1, simulation validation was based on feedback received from staff and students of an Australian higher education institution for which students were assessed on their use of the simulation in a classroom setting. The simulation illustrated to the students the complexity of decision-making in tourism destinations, while highlighting the need for a broader range of stakeholder interactions. We detail the initial validation of Study 2 as a precursor to further testing. The development process has highlighted the importance of a coherent and familiar context as background to using such a simulation as a teaching and learning tool. Further validation will be conducted in diverse institutions to trial and observe different modes of uptake of the simulation.
View less >
View more >Addressing the dearth of sustainable tourism teaching simulations, this article details the design, development, testing and validation of a destination development game simulation designed to reinforce the teaching and learning of sustainable tourism principles. We discuss two stages of model development, including an earlier game developed using system dynamics and an evolved version with agent-based modelling extensions, incorporating a flock leadership framework and network theory, which together provided a framework for considering the human dynamics provoked within the simulation interaction. For Study 1, simulation validation was based on feedback received from staff and students of an Australian higher education institution for which students were assessed on their use of the simulation in a classroom setting. The simulation illustrated to the students the complexity of decision-making in tourism destinations, while highlighting the need for a broader range of stakeholder interactions. We detail the initial validation of Study 2 as a precursor to further testing. The development process has highlighted the importance of a coherent and familiar context as background to using such a simulation as a teaching and learning tool. Further validation will be conducted in diverse institutions to trial and observe different modes of uptake of the simulation.
View less >
Journal Title
Journal of Sustainable Tourism
Copyright Statement
This is an Author's Accepted Manuscript of an article published in the Journal of Sustainable Tourism, 09 Jul 2020, copyright Taylor & Francis, available online at: https://doi.org/10.1080/09669582.2020.1791892
Note
This publication has been entered as advanced online version in Griffith Research Online.
Subject
Tourism
Human geography
Science & Technology
Social Sciences
Green & Sustainable Science & Technology
Hospitality, Leisure, Sport & Tourism
Science & Technology - Other Topics