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dc.contributor.authorMarshalsey, Lorraine
dc.contributor.authorSclater, Madeleine
dc.date.accessioned2020-12-16T05:16:02Z
dc.date.available2020-12-16T05:16:02Z
dc.date.issued2020
dc.identifier.issn0260-9991
dc.identifier.doi10.1111/jade.12331
dc.identifier.urihttp://hdl.handle.net/10072/400285
dc.description.abstractIt would seem that technological campuses of tomorrow have manifested in 2020 as an essential spontaneous response to a world event. This article examines the current crisis in physical art and design studio learning in higher education as a consequence of the COVID‐19 outbreak and the sector’s response to the fast‐track conversion of blended learning to a distributed model. Universities are focusing on virtual community building where group work, ‘crits’ and presentations are being carried out online. Moving assessment and engagement to online formats has consequences for practice‐based art and design courses: distributed learning changes how we teach and learn. This article discusses the implications of art and design studio education in a time of distributed learning. It considers the loss of control over a physically based, practical curriculum and the repercussions for students unable to perform to the depth and rigour required for creative art and design practice. Studio education is considered a signature pedagogy, and has a distinct set of guiding principles such as facilitating critical play, thinking and making, and a pedagogy of ambiguity. This article examines the successes and challenges of moving these pedagogical principles into distributed spaces to support student engagement, using Cultural Historical Activity Theory (CHAT) as a research framework. The article also examines pedagogical strategies that support students to engage in physical forms of creative practice that enable them to connect their lived experience in a time of crisis.
dc.description.peerreviewedYes
dc.languageEnglish
dc.language.isoeng
dc.publisherWiley
dc.publisher.placeUnited Kingdon
dc.relation.ispartofjournalInternational Journal of Art and Design Education
dc.subject.fieldofresearchDesign
dc.subject.fieldofresearchDesign management
dc.subject.fieldofresearchDesign practice and methods
dc.subject.fieldofresearchHigher education
dc.subject.fieldofresearchCurriculum and pedagogy
dc.subject.fieldofresearchCreative arts, media and communication curriculum and pedagogy
dc.subject.fieldofresearchCurriculum and pedagogy theory and development
dc.subject.fieldofresearchVisual arts
dc.subject.fieldofresearchcode3303
dc.subject.fieldofresearchcode330305
dc.subject.fieldofresearchcode330306
dc.subject.fieldofresearchcode390303
dc.subject.fieldofresearchcode3901
dc.subject.fieldofresearchcode390101
dc.subject.fieldofresearchcode390102
dc.subject.fieldofresearchcode3606
dc.titleTogether but Apart: creating and supporting online learning communities in an era of distributed studio education
dc.typeJournal article
dc.type.descriptionC1 - Articles
dcterms.bibliographicCitationMarshalsey, L; Sclater, M, Together but Apart: creating and supporting online learning communities in an era of distributed studio education, International Journal of Art and Design Education, 2020
dc.date.updated2020-12-15T02:49:03Z
gro.description.notepublicThis publication has been entered as an advanced online version in Griffith Research Online.
gro.hasfulltextNo Full Text
gro.griffith.authorMarshalsey, Lorraine Y.


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