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dc.contributor.authorTorrisi-Steele, Geraldine
dc.date.accessioned2021-01-15T00:36:27Z
dc.date.available2021-01-15T00:36:27Z
dc.date.issued2017
dc.identifier.isbn9781522510499
dc.identifier.doi10.4018/978-1-5225-1049-9.ch027
dc.identifier.urihttp://hdl.handle.net/10072/401115
dc.description.abstractUnderstanding the complexities of leadership and its development is an ongoing challenge. Some researchers are turning to virtual gaming environments for the purposes of researching how leadership arises and how it plays out in the context of the large, dynamic and intricate social systems found in massive online multiplayer gaming environments. The potential of these virtual gaming environments to shed light on leadership and its processes is evident in literature and is the focus of the present chapter. Some design considerations for the development of serious virtual gaming environments to help learn leadership through play are highlighted.
dc.description.peerreviewedYes
dc.publisherIGI Global
dc.relation.ispartofbooktitleEncyclopedia of Strategic Leadership and Management
dc.relation.ispartofchapter27
dc.relation.ispartofchapternumbers124
dc.relation.ispartofpagefrom361
dc.relation.ispartofpageto370
dc.subject.fieldofresearchStrategy, management and organisational behaviour
dc.subject.fieldofresearchcode3507
dc.titleLeadership Learning through Virtual Play
dc.typeBook chapter
dc.type.descriptionB1 - Chapters
dcterms.bibliographicCitationTorrisi-Steele, G, Leadership Learning through Virtual Play, Encyclopedia of Strategic Leadership and Management, 2017, pp. 361-370
dc.date.updated2021-01-15T00:33:12Z
gro.hasfulltextNo Full Text
gro.griffith.authorTorrisi, Geraldine G.


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