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dc.contributor.authorGuldager, Julie Dalgaard
dc.contributor.authorKjaer, Satayesh Lavasani
dc.contributor.authorLyk, Patricia
dc.contributor.authorDietrich, Timo
dc.contributor.authorRundle-Thiele, Sharyn
dc.contributor.authorMajgaard, Gunver
dc.contributor.authorStock, Christiane
dc.date.accessioned2021-02-17T03:59:18Z
dc.date.available2021-02-17T03:59:18Z
dc.date.issued2020
dc.identifier.issn1661-7827
dc.identifier.doi10.3390/ijerph17196945
dc.identifier.urihttp://hdl.handle.net/10072/402250
dc.description.abstractThis pilot study explores 31 Danish adolescent user experiences for the newly developed virtual party simulation app—Virtual Reality (VR) FestLab. The main objective of this study was to investigate usability for VR FestLab, which aims to improve alcohol resistance skills for Danish adolescents. A secondary objective was to understand gameplay experiences. The study is a mixed method study that draws on questionnaire data (n = 31) and focus group interviews (n = 10) of boarding school students participating in the pilot study. Descriptive statistics were used to examine quantitative data, and qualitative data were analyzed thematically. Quantitative findings indicated that gameplay experiences of the VR simulation were positive, and all User Experience Questionnaire (UEQ) items were answered positively. The focus group interviews showed that adolescents found the simulation to be realistic. Feedback indicated that the group pressure experienced in the simulation was regarded to be less than in real life. Adolescents had varying approaches to playing the VR simulation, they thought the quality of the simulation was good, and only a few users experienced technical difficulties. These initial study findings indicate that VR FestLab is a promising tool for the prevention of alcohol use among adolescents.
dc.description.peerreviewedYes
dc.languageEnglish
dc.publisherMDPI
dc.relation.ispartofpagefrom6945
dc.relation.ispartofissue19
dc.relation.ispartofjournalInternational Journal of Environmental Research and Public Health
dc.relation.ispartofvolume17
dc.subject.fieldofresearchMarketing
dc.subject.fieldofresearchcode1505
dc.subject.keywordsScience & Technology
dc.subject.keywordsLife Sciences & Biomedicine
dc.subject.keywordsPublic, Environmental & Occupational Health
dc.subject.keywordsEnvironmental Sciences & Ecology
dc.titleUser Experiences with a Virtual Alcohol Prevention Simulation for Danish Adolescents
dc.typeJournal article
dc.type.descriptionC1 - Articles
dcterms.bibliographicCitationGuldager, JD; Kjaer, SL; Lyk, P; Dietrich, T; Rundle-Thiele, S; Majgaard, G; Stock, C, User Experiences with a Virtual Alcohol Prevention Simulation for Danish Adolescents, International Journal of Environmental Research and Public Health, 2020, 17 (19), pp. 6945
dcterms.dateAccepted2020-09-19
dcterms.licensehttp://creativecommons.org/licenses/by/4.0/
dc.date.updated2021-02-17T03:57:27Z
dc.description.versionVersion of Record (VoR)
gro.rights.copyright© 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/) which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
gro.hasfulltextFull Text
gro.griffith.authorDietrich, Timo H.
gro.griffith.authorRundle-Thiele, Sharyn


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