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dc.contributor.authorFletcher, Bobbie
dc.contributor.authorMa, Minhua
dc.contributor.authorGöbel, Stefan
dc.contributor.authorHauge, Jannicke Baalsrud
dc.contributor.authorMarsh, Tim
dc.date.accessioned2021-10-28T00:21:11Z
dc.date.available2021-10-28T00:21:11Z
dc.date.issued2021
dc.identifier.isbn9783030882716
dc.identifier.doi10.1007/978-3-030-88272-3
dc.identifier.urihttp://hdl.handle.net/10072/409501
dc.description.abstractThis book constitutes the refereed proceedings of the 7th Joint International Conference on Serious Games, JCSG 2021, held in Stoke-on-Trent, UK, in October 2021.
dc.publisherSpringer
dc.subject.fieldofresearchDesign
dc.subject.fieldofresearchInteractive media
dc.subject.fieldofresearchScreen and digital media
dc.subject.fieldofresearchcode3303
dc.subject.fieldofresearchcode360504
dc.subject.fieldofresearchcode3605
dc.subject.keywordsComputers
dc.titleSerious Games: Joint International Conference, JCSG 2021, Stoke-on-Trent, UK, October 7–8, 2021, Proceedings
dc.typeBook
dc.type.descriptionE4 - Conferences (Editorship)
dcterms.bibliographicCitationFletcher, B; Ma, M; Göbel, S; Hauge, JB; Marsh, T, Serious Games Joint International Conference, JCSG 2021, Stoke-on-Trent, UK, October 7–8, 2021, Proceedings, 2021
dc.date.updated2021-10-10T22:22:32Z
gro.hasfulltextNo Full Text
gro.griffith.authorMarsh, Tim
dc.subject.socioeconomiccode130103 The creative arts


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