Physics engine-driven visualization of deactivated elements and its application in bridge collapse simulation
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Element deactivation is one of the most suitable methods in a finite element (FE) analysis of discontinuous features of collapse accidents. However, deactivated elements are typically invisible in the general purpose FE analysis, leading to a very incomplete outcome. To visualize the deactivated elements, a 3D simulation method of fragments based on a physics engine is proposed herein. A working system for fragment simulation is designed by integrating a graphics engine, an FE analysis and a physics engine. To reduce the extensive computational workload due to massive fragments, a grid-clustering algorithm for fragment modeling is also proposed. Using the proposed simulation methodology, the collapse processes of two bridges are completely replicated. The results demonstrate a realistic and real-time visual simulation of deactivated elements, which complements the limitations of the general FE analysis results. This study provides an important reference for conducting detailed investigations of bridge collapse accidents.
Automation in Construction
© 2013 Elsevier B.V.. This is the author-manuscript version of this paper. Reproduced in accordance with the copyright policy of the publisher. Please refer to the journal's website for access to the definitive, published version.