Controlling musical emotionality: an affective computational architecture for influencing musical emotions
Author(s)
Livingstone, Steven R
Muhlberger, Ralf
Brown, Andrew R
Loch, Andrew
Griffith University Author(s)
Year published
2007
Metadata
Show full item recordAbstract
Emotions are a key part of creative endeavours, and a core problem for computational models of creativity. In this paper we discuss an affective computing architecture for the dynamic modification of music with a view to predictablyaffectinginducedmusicalemotions. Extending previous work on the modification of perceived emotions in music, our system architecture aims to provide reliable control of both perceived and induced musical emotions: its emotionality. A rule-based system is used to modify a subset of musical features at two processing levels, namely score and performance. The interactive model leverages sensed listener ...
View more >Emotions are a key part of creative endeavours, and a core problem for computational models of creativity. In this paper we discuss an affective computing architecture for the dynamic modification of music with a view to predictablyaffectinginducedmusicalemotions. Extending previous work on the modification of perceived emotions in music, our system architecture aims to provide reliable control of both perceived and induced musical emotions: its emotionality. A rule-based system is used to modify a subset of musical features at two processing levels, namely score and performance. The interactive model leverages sensed listener affect by adapting the emotionality of the music modifications in real-time to assist the listener in reaching a desired emotional state.
View less >
View more >Emotions are a key part of creative endeavours, and a core problem for computational models of creativity. In this paper we discuss an affective computing architecture for the dynamic modification of music with a view to predictablyaffectinginducedmusicalemotions. Extending previous work on the modification of perceived emotions in music, our system architecture aims to provide reliable control of both perceived and induced musical emotions: its emotionality. A rule-based system is used to modify a subset of musical features at two processing levels, namely score and performance. The interactive model leverages sensed listener affect by adapting the emotionality of the music modifications in real-time to assist the listener in reaching a desired emotional state.
View less >
Journal Title
Digital Creativity
Volume
18
Issue
1
Subject
Information and computing sciences
Built environment and design
Creative arts and writing
Screen and digital media not elsewhere classified