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dc.contributor.authorMurray, Edward G
dc.contributor.authorNeumann, David L
dc.contributor.authorMoffitt, Robyn L
dc.contributor.authorThomas, Patrick R
dc.date.accessioned2018-01-03T06:27:06Z
dc.date.available2018-01-03T06:27:06Z
dc.date.issued2016
dc.identifier.issn1469-0292
dc.identifier.doi10.1016/j.psychsport.2015.09.007
dc.identifier.urihttp://hdl.handle.net/10072/99330
dc.description.abstractObjectives The aim of the study was to test the performance, motivational, and affective impact of aerobic exercise within an immersive virtual reality environment experienced alone or with another individual. Design Sixty female participants aged 18–30 years were assigned to one of three conditions: no virtual reality (NVR), individual virtual reality (IVR), or companion virtual reality (CVR). Method Participants completed 9 min of self-paced rowing on an ergometer without any visual input or performance feedback (NVR), individually within a virtual reality environment (IVR), or within a virtual reality environment that included a companion depicted as an avatar (CVR). Results The two virtual reality groups rowed a further distance and at a higher power output than the NVR group. Furthermore, the CVR group outperformed the IVR group in distance and had a higher heart rate. Participants in the virtual reality groups did not perceive themselves to be exerting more physical effort and rated the task as more enjoyable than participants in the NVR group. Conclusions Virtual reality improves performance and the affective response to aerobic exercise, and performance effects are further enhanced by the presence of others in the virtual environment.
dc.description.peerreviewedYes
dc.languageEnglish
dc.language.isoeng
dc.publisherElsevier
dc.relation.ispartofpagefrom328
dc.relation.ispartofpageto336
dc.relation.ispartofjournalPsychology of Sport and Exercise
dc.relation.ispartofvolume22
dc.subject.fieldofresearchBiomedical and clinical sciences
dc.subject.fieldofresearchEducation
dc.subject.fieldofresearchPsychology
dc.subject.fieldofresearchSport and exercise psychology
dc.subject.fieldofresearchcode32
dc.subject.fieldofresearchcode39
dc.subject.fieldofresearchcode52
dc.subject.fieldofresearchcode520107
dc.titleThe effects of the presence of others during a rowing exercise in a virtual reality environment
dc.typeJournal article
dc.type.descriptionC1 - Articles
dc.type.codeC - Journal Articles
gro.facultyGriffith Health, School of Applied Psychology
gro.hasfulltextNo Full Text
gro.griffith.authorNeumann, David L.


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