A Hierarchical Architecture for Modeling Complex Software Intensive Systems Using Behavior Trees

Loading...
Thumbnail Image
File version
Author(s)
Wen, Larry
Dromey, Geoff
Griffith University Author(s)
Primary Supervisor
Other Supervisors
Editor(s)

Mitsugu Matsushita, Yuji Aruka, Akira Namatame,

Date
2009
Size

56028 bytes

File type(s)

application/pdf

Location

Chuo University,Tokyo Japan

License
Abstract

This paper presents a hierarchical architecture model as a systematic approach to building large and complex software intensive systems. This model organizes a software intensive system into a tree-like hierarchical structure. Each entity can be a component, a system or the environment depending on where it is observed. The behavior of each entity is modeled by a behavior tree. One entity can communicate only to its parent entity or direct child entities. To successfully integrate an entity with its parent entity, its behavior and the behavior of its parent must comply with the mutual boundary property.

Journal Title
Conference Title

Proceedings of the 9th Asia-Pacific Complex System Conference

Book Title
Edition
Volume
Issue
Thesis Type
Degree Program
School
DOI
Patent number
Funder(s)
Grant identifier(s)
Rights Statement
Rights Statement

© The Author(s) 2009. The attached file is posted here with permission of the copyright owners for your personal use only. No further distribution permitted. For information about this conference please refer to the publisher's website or contact the authors.

Item Access Status
Note
Access the data
Related item(s)
Subject

Software Engineering

Persistent link to this record
Citation