3D Scanning of Heritage Artifacts as an Interactive Experience: Creating a Window into the Past

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Little, Chris
Patterson, Dale
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2016
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Brisbane, Australia

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This paper looks at innovative methods in the capture of high quality 3D detail from historical artifacts. These forensically accurate details are then applied for use in building engaging interactive entertainment outcomes. The Mephisto, the only remaining German tank from the First World War, was used a case study to examine the methods available to accurately record a large and iconic piece of war history. This paper introduces 3D scanning workflows as a method to create an accurate three dimensional model of Mephisto, and also addresses how the high quality information from the tank can preserve, and also allow for analysis and presentation of Mephisto in ways that have never been seen before. Combining 3D scanning workflows with forensic analysis and historical war records, this paper explores the possibilities of how to best communicate and present this 3D information through interactive and virtual realities. It describes how augmented and virtual realities can create a window into the past, possibly answering some of the questions surrounding the tank, its story, and allowing visitors an interactive user experience bringing realism and truth to a historically accurate digital tank. Thus building a powerful mechanism for communicating history through innovative capture and presentation techniques.

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CreateWorld 2016: The Creativity of Things. Conference Proceedings

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© 2016 Apple University Consortium (AUC). The attached file is reproduced here in accordance with the copyright policy of the publisher. Please refer to the conference's website for access to the definitive, published version.

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Interactive Media

Multimedia Programming

Computer Gaming and Animation

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