Pi-Shaker: A New Workflow for Augmented Instruments
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Brown, Andrew
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Santiago, Chile
Abstract
We present a project that explores the application of efficient digital signal processing techniques for interactive music applications across a range of devices and platforms, focusing on visual programming. As a test case, we implement physically informed models of sound synthesis and sound spatialisation that can respond in real time to per- formative gestures. We compare the strengths and weak- ness of implementations in several languages and how they can be integrated to best take advantage of these differences.
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Proceedings of the International Computer Music Conference 2021
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© The Author(s) 2021. This is an Open Access article distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0) License (http://creativecommons.org/licenses/by-nc-nd/3.0/) which permits unrestricted, non-commercial use, distribution and reproduction in any medium, providing that the work is properly cited.
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Music technology and recording
Digital and electronic media art
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Brown, A; Norilo, V, Pi-Shaker: A New Workflow for Augmented Instruments, Proceedings of the International Computer Music Conference 2021, 2021, pp. 102-107