A framework for designing an immersive language learning environment integrated with educational robots and IoT-based toys
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Wang, Y
Kinshuk
Chen, NS
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Denton, United States
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Abstract
In view of the benefits of and success in acquiring multiple languages in an immersive learning environment while young, this research aims to create an immersive language learning environment for young children to acquire multiple languages utilizing robots and IoT (Internet of Things) -based toys. This paper presents the results from the first two stages of this project aiming to develop a design framework to guide the development of such an immersive environment. Our extensive review of the relevant literature indicates that the framework should, at least, consist of five main pedagogical considerations: language input, activity design, interaction design, toy design and robot design. In each of the five dimensions, a number of key factors should also be addressed in creating an effective learning environment. The development of the design framework is to serve as a road map providing design principles and guidelines for educators and researcher to create an immersive learning environment.
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2019 International Conference on Smart Learning Environments
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Foundations and Trends in Smart Learning: Proceedings of 2019 International Conference on Smart Learning Environments
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© 2019 Springer Nature Singapore Pte Ltd. This is the author-manuscript version of this paper. Reproduced in accordance with the copyright policy of the publisher.The original publication is available at www.springerlink.com
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Cheng, YW; Wang, Y; Kinshuk, ; Chen, NS, A framework for designing an immersive language learning environment integrated with educational robots and IoT-based toys, Foundations and Trends in Smart Learning: Proceedings of 2019 International Conference on Smart Learning Environments, 2019, pp. 1-4