Oceans we make: Immersive VR storytelling
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Kumar, Abhi
Krehel, Race
Vasey, Kay
Khoo, Eng Tat
Marsh, Tim
Li Junting, Benjamin
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Tokyo, JAPAN
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Abstract
Oceans We Make (OWM) is a 3-minute long immersive and interactive virtual reality (VR) experience that encourages participants to question their use of plastic. The experience blends beautiful cinematic graphics, engaging game mechanics and an emotional narrative as a novel form of VR storytelling to drive positive environmental impact.
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SA'18: SIGGRAPH ASIA 2018 VIRTUAL & AUGMENTED REALITY
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© 2018 Copyright held by the owner/author(s). Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the owner/author(s).
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Subject
Digital and electronic media art
Interactive media
Immersive storytelling
Cinematic VR