Impact of air flow and a hybrid locomotion system on cybersickness

No Thumbnail Available
File version
Author(s)
Paroz, A
Potter, Leigh
Griffith University Author(s)
Primary Supervisor
Other Supervisors
Editor(s)

McKay, D

Waycott, J

Morrison, A

Choi, JHJ

Lugmayr, A

Billinghurst, M

Kelly, R

Buchanan, G

Stevenson, D

Date
2018
Size
File type(s)
Location

Melbourne, Australia

License
Abstract

Cybersickness in users of virtual reality, similar to motion sickness, is an ongoing problem that limits the accessibility of the technology. This paper presents the results of a study to determine the effects of controlling temperature, via an air flow on cybersickness. A hybrid controller-chair based locomotion system was also developed and tested during the study. 12 participants played a VR game for up to 10mins, after which they described their cybersickness on a 5 point scale. The results on temperature were inconclusive, however the locomotion system appeared easy to understand and successful at reducing some cybersickness caused by rotation.

Journal Title
Conference Title

Proceedings of the 30th Australian Conference on Computer-Human Interaction

Book Title
Edition
Volume
Issue
Thesis Type
Degree Program
School
Publisher link
Patent number
Funder(s)
Grant identifier(s)
Rights Statement
Rights Statement
Item Access Status
Note
Access the data
Related item(s)
Subject

Other information and computing sciences not elsewhere classified

Persistent link to this record
Citation