Proposing augmentation of live sporting events with gamification and social sharing
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Potter, LE
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Abstract
An increasing number of alternative technologies have lead spectators to their couches rather than to stadium seats. While steps are being taken to improve the spectator experiences, fully addressing user expectations of the experience is yet to be explored. Through the assessment of existing event augmentation applications, this paper proposes the design of a mobile augmented reality (AR) application to address this lack of attendee engagement.
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ACM International Conference Proceeding Series
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Thompson, A; Potter, LE, Proposing augmentation of live sporting events with gamification and social sharing, ACM International Conference Proceeding Series, 2017, pp. 617-621