A Dynamic-Logical Characterization of Solutions in Sight-Limited Extensive Games

No Thumbnail Available
File version
Author(s)
Liu, Chanjuan
Liu, Fenrong
Su, Kaile
Griffith University Author(s)
Primary Supervisor
Other Supervisors
Editor(s)
Date
2015
Size
File type(s)
Location
License
Abstract

An unrealistic assumption in classical extensive game theory is that the complete game tree is fully perceivable by all players. To weaken this assumption, a class of games (called games with short sight) was proposed in literature, modelling the game scenarios where players have only limited foresight of the game tree due to bounded resources and limited computational ability. As a consequence, the notions of equilibria in classical game theory were refined to fit games with short sight. A crucial issue that thus arises is to determine whether a strategy profile is a solution for a game. To study this issue and address the underlying idea and theory on players’ decisions in such games, we adopt a logical way. Specifically, we develop a logic through which features of these games are demonstrated. More importantly, it enables us to characterize the solutions of these games via formulas of this logic. This work not only provides an insight into a more realistic model in game theory, but also enriches the possible applications of logic.

Journal Title

Lecture Notes in Computer Science

Conference Title
Book Title
Edition
Volume

9387

Issue
Thesis Type
Degree Program
School
Publisher link
Patent number
Funder(s)
Grant identifier(s)
Rights Statement
Rights Statement
Item Access Status
Note
Access the data
Related item(s)
Subject

Information systems not elsewhere classified

Persistent link to this record
Citation
Collections