Towards a typology of virtual events
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Le, Truc H
Moyle, Brent
Arcodia, Charles
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Abstract
Despite the mounting prominence of COVID-induced virtual substitutes to face-to-face events, the boundaries and terminology between different types of virtual events have not been clearly defined. Theoretical misconceptions exist surrounding the diffusion of virtual reality and existing virtual events into the tourism, hospitality and events sectors, with conceptual ambiguity generating contention. Consequently, this paper develops a typology of virtual events designed to clarify theoretical misconceptions and establish clear limits whereby all virtual events can be classified. Integrating the three dimensions of social presence, virtuality of environment, and location, the SPEL cube is presented as a conceptual model. This paper contributes to understanding the extant literature and practices of virtual events, providing implications for the management of events in the tourism, hospitality, and events sectors; and delivering a foundation for future research into optimal adaptations of immersive technologies.
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Tourism Management
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92
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© 2022 The Authors. Published by Elsevier Ltd. This is an open access article under the CC BY license (http://creativecommons.org/licenses/by/4.0/).
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Tourism
Commercial services
Virtual events
Virtual reality
Augmented reality
Social presence
Virtuality
Virtual location
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Yung, R; Le, TH; Moyle, B; Arcodia, C, Towards a typology of virtual events, Tourism Management, 2022, 92, pp. 104560