Decomposing and Integrating Educational Games Research: Model-Master-Transfer (MMT) Framework
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Lian, Wen
Tichon, Jennifer
Kummer, Tyge
Bai, Guangdong
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Abstract
Educational games research is a menagerie of different methodologies and paradigms. Mixed results in the literature are difficult to interpret due to the combination of different theoretical frames, different data reporting conventions, and a general focus on proof-of-concept studies. Narrower investigations of specific causal relationships between game properties and outcomes of engagement and learning can provide more specific findings, but require a way to incorporate them into the broader picture of educational games research. In this study, we focus on educativonal games and propose the Model-Master-Transfer (MMT) framework to break down educational game usage into a set of formal sub-processes that can be studied in more depth individually, and specify how such narrow studies can then be assembled to build up a causal model of the underlying effects. The framework is illustrated using different educational examples. The conceptual study contributes a comprehensive framework to the ambiguous research on educational learning using games. Additionally, it provides practical implications for game developers and educators alike.
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Journal of Interactive Learning Research
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31
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4
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© AACE 2021. This is the author-manuscript version of this paper. Reproduced in accordance with the copyright policy of the publisher. Reprinted from the Decomposing and Integrating Educational Games Research: Model-Master-Transfer (MMT) Framework and July 1, 2021 with permission of AACE (http://www.aace.org).
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Specialist studies in education
Serious games, Education, Complexity, Engagement, Transfer, Game design
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Tornqvist, D; Lian, W; Tichon, J; Kummer, T; Bai, G, Decomposing and Integrating Educational Games Research: Model-Master-Transfer (MMT) Framework, Journal of Interactive Learning Research, 2020, 31 (4), pp. 239-282