Health gain, cost impacts, and cost-effectiveness of a mass media campaign to promote smartphone apps for physical activity: Modeling study

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Mizdrak, A
Telfer, K
Direito, A
Cobiac, LJ
Blakely, T
Cleghorn, CL
Wilson, N
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2020
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Abstract

Background: Physical activity smartphone apps are a promising strategy to increase population physical activity, but it is unclear whether government mass media campaigns to promote these apps would be a cost-effective use of public funds. Objective: We aimed to estimate the health impacts, costs, and cost-effectiveness of a one-off national mass media campaign to promote the use of physical activity apps. Methods: We used an established multistate life table model to estimate the lifetime health gains (in quality-adjusted life years [QALYs]) that would accrue if New Zealand adults were exposed to a one-off national mass media campaign to promote physical activity app use, with a 1-year impact on physical activity, compared to business-as-usual. A health-system perspective was used to assess cost-effectiveness. and a 3% discount rate was applied to future health gains and health system costs. Results: The modeled intervention resulted in 28 QALYs (95% uncertainty interval [UI] 8-72) gained at a cost of NZ $81,000/QALY (2018 US $59,500; 95% UI 17,000-345,000), over the remaining life course of the 2011 New Zealand population. The intervention had a low probability (20%) of being cost-effective at a cost-effectiveness threshold of NZ $45,000 (US $32,900) per QALY. The health impact and cost-effectiveness of the intervention were highly sensitive to assumptions around the maintenance of physical activity behaviors beyond the duration of the intervention. Conclusions: A mass media campaign to promote smartphone apps for physical activity is unlikely to generate much health gain or be cost-effective at the population level. Other investments to promote physical activity, particularly those that result in sustained behavior change, are likely to have greater health impacts.

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JMIR mHealth and uHealth

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8

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6

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© Anja Mizdrak, Kendra Telfer, Artur Direito, Linda J Cobiac, Tony Blakely, Christine L Cleghorn, Nick Wilson. Originally published in JMIR mHealth and uHealth (http://mhealth.jmir.org), 11.06.2020. This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR mHealth and uHealth, is properly cited. The complete bibliographic information, a link to the original publication on http://mhealth.jmir.org/, as well as this copyright and license information must be included.

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Public health

Health services and systems

Applied computing

mHealth

mass media campaigns

mobile health

modeling

physical activity

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Mizdrak, A; Telfer, K; Direito, A; Cobiac, LJ; Blakely, T; Cleghorn, CL; Wilson, N, Health gain, cost impacts, and cost-effectiveness of a mass media campaign to promote smartphone apps for physical activity: Modeling study, JMIR mHealth and uHealth, 2020, 8 (6), pp. e18014-

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