Virtual Reality Utilisation in History Education: Discovery Through a Systematic Quantitative Literature Review

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Bonsu, Nana Osei
Zagami, Jason
Pendergast, Donna
Boadu, Gideon
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2025
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Abstract

This systematic quantitative literature review (SQLR) spans from 2013 to 2023 and includes 40 research articles that meet the inclusion criteria. It explores the intersection of virtual reality (VR) and history education. This literature SQLR serves as a scoping of the field, discovering key contributors, publication trends, research types, geographic distribution, participant demographics, educational levels, research methods and designs, key findings, and thematic relationships among key concepts. The key findings indicate a surge in VR-related history/social studies research, with Europe leading in contributions, followed by Asia, North America, South America, and both Africa, and Oceania sharing fifth place. Students were the main research participants in the studies included in the review, with the majority of the studies being empirical in nature. The majority of studies focused on higher education and were conducted utilising quantitative research methods and experimental research design. The findings reveal that VR significantly enhances historical knowledge and increases interest and positive attitudes. However, it was also found that studies tend to focus on students’ attitudes towards VR as a technology rather than its impact on learning. This study also provides implications.

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Issues and Trends in Learning Technologies

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12

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2

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Content published by Issues and Trends in Learning Technologies is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 License (CC BY-NC-SA 4.0). This license allows authors to retain their copyright, and also allows others to copy, distribute, and display the copyrighted work, and derivative works based upon it, under certain specified conditions. For details about this license and its conditions, see the Creative Commons website.

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Bonsu, NO; Zagami, J; Pendergast, D; Boadu, G, Virtual Reality Utilisation in History Education: Discovery Through a Systematic Quantitative Literature Review, Issues and Trends in Learning Technologies, 12 (2)

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